Totally feel you on the overwhelm, the settings menu looks like a cockpit at first glance. Forza usually works great out of the box since it’s built with Xbox controllers in mind, but BeamNG and fighting games like MK11 need some fine-tuning to feel right. BeamNG’s steering sensitivity issue is usually fixed by adjusting the dead zone and sensitivity curve in the profile editor. I had the same problem where my inputs felt jittery or too aggressive until I lowered the axis dead zone to like 0.05 and bumped up the output curve. For MK11, that input delay was a nightmare for me too until I realized I had “Exclusive Mode” disabled and Windows was prioritizing the native DS4 input over the emulated Xbox one. Check out the getting started guide at https://ds4-windows.io/getting-started-with-ds4windows/ – it breaks down the essential settings without drowning you in options. The section on tweaking axis sensitivity and enabling exclusive mode saved me hours of trial and error. Worth a read before you dive into custom profiles for every game.